Gege Akutami’s Jujutsu Kaisen became a modern shonen phenomenon, concluding in 2024. However, its sequel, Modulo, has continued the story, ushering in a new era with the adventures of Yuta Okkotsu and Maki Zenin’s descendants.
Chapter 2 of Modulo, titled “Deterrence,” introduces one of the most unique groups in the entire Jujutsu Kaisen universe: the Simurians. It also hints at a villain even more terrifying than Sukuna.
Modulo Chapter 2 Reveals a New Threat

Modulo’s first chapter revealed a major threat: an alien invasion. By Chapter 2, fans learn more about the three-eyed Simurian alien race. While their motives remain unclear, this chapter establishes the Simurians as potential future enemies in Jujutsu Kaisen, highlighted by a tense diplomatic encounter with Japanese officials.
During the meeting, the initial Simurian duo appeared friendly, but everything changed when their leader arrived. The reveal of the Simurian leader is as chilling as any villain in Jujutsu Kaisen, though the character remains unnamed. While it may take time for this figure to rival Ryomen Sukuna, it shows Gege Akutami’s talent for crafting memorable antagonists.
In Modulo Chapter 2, all three Simurians share notable similarities with other characters. Their leader resembles Ryomen Sukuna, sparking theories about a possible connection between them.
The leader’s subordinate, Jabaloma, has physiology very similar to Master Tengen, raising questions about a hidden link. The most striking parallel is between Cross and his twin brother Maru, who look alike but have opposite personalities. Cross is distant, while Maru is cheerful. Akutami seems to be using these two to explore contrasting views on coexistence between humans and Simurians.
Gege Akutami Learns From Past Mistakes

Jujutsu Kaisen is one of the most beloved manga series, but it has its flaws. The death of Satoru Gojo, the prolonged final battle, and the unexplained history of ancient sorcerers have often drawn criticism. With Modulo, Gege Akutami appears to have learned from those past mistakes.
From focusing on character-driven storytelling to clearer narrative goals, the first two chapters of Jujutsu Kaisen Modulo demonstrate Akutami’s improved writing skills since starting the original series. He previously struggled with world-building and lore, even admitting to abandoning a storyline about a U.S. military invasion of Japan during the Culling Game arc because it was too difficult to write. Satisfyingly, some of these themes are revisited in Modulo Chapter 2, shedding light on the international consequences of the Culling Game.
Though rumored to end in six months, Modulo has made a strong start. At just 33 years old, Akutami remains one of Shonen Jump’s most promising creators, and it’s exciting to see him build on Jujutsu Kaisen’s success without tarnishing its legacy.
Source: CBR